Gaming has relied on fixed camera angles since its inception PlayStation Periods where the camera of the game is positioned in a specific spot, either during gameplay or on special occasions
This can result in innovative applications of the fixed camera (e. G, the first image to be developed) Silent Hill’s After introducing the fixed camera, Swooping cinematography is now possible. The use of camera control in modern games has led to a decrease in the need for fixed angles over time. It is still present in modern games, but it is not as widely recognized

Related
10 games that have Satisfying Loot Systems
Fixed camera angles in games are not necessarily bad, but the opposite is true. These games benefit from the presence of the camera, which acts as a foundation and enhancer for overall gaming experience
To be honest, it’s tough to imagine games without the fixed cinematography, as a free-roaming camera would not feel right
10. Kuon
AM ystery Is Bursting Around the Corner


Kuon Is a Terrifying Japanese horror game Published by FromSoftware , practically a hidden gem in their archive, that’s done in the Kaidan Storytelling style. Kaidan are ancient and haunting folktales that hold onto their historical significance
The game’s main focus is on uncovering the truth behind the Kuon ceremony, with players playing as a variety of characters similar to actors switching between roles in films. Clearly, the fixed camera positions intensify the impending terror
In this game, players are often observed walking very slowly due to the camera’s erratic movements, which can sometimes obscure a potential haunt around the corner. Silence is the key to a terrifying experience, as even minor errors or noises could draw opponents towards the game’s spooky mansion, leaving the player struggling to navigate without sound and no chance of making an attack
Needless to say Those who enjoyed Fatal Frame will be glad you watched it , you’ll have a blast (and hopefully an extra pair of bottoms) with Kuon All the same
9. Crash Bandicoot
You Will Be Killed by the Camera


One of Sony’s An equally iconic mascot is now available for more classic PlayStation titles Naughty Dog – that being the Crash Bandicoot Games. The shows are characterized by their lively, vibrant, and colorful nature, while maintaining the camera’s exact placement throughout the entire series
The presence of a fixed camera in this game is essential for optimal gameplay. What other means could you employ to move around without the need to keep track of the camera, such as spinning, jumping, breaking boxes, or flailing?
In fact, the One Crash Bandicoot game The object had a camera that was provided at no cost Crash Twinsanity This particular case illustrates the necessity of having a fixed camera in games. In essence, as long as the camera movement in the game is not similar to that of “Intelligent” footage Twinsanity , it’ll be fine
Most Crash Bandicoot Fan opinions on the game’s fixed cameras are comparable: while the inclusion of a photo mode is welcomed, free camera control is not as welcome
8. Dino Crisis
AH idden PS1 Gem


You play as Regina , a special agent that was sent to a Jurassic Park The secrets within a research facility of this kind are quickly revealed. You and your team must survive and run away from dinosaurs that continue to amaze you today

Related
There Are 10 Games With Strict Time Limits
Take note, your time is running out quickly
Shinji Mikami Oversaw the project, establishing it as a timeless masterpiece that has garnered devoted admirers for many years. So, when Earlier this week, Dino Crisis was released on GOG , fans were ecstatic (and immediately forked over $17 for the bundle)
The game eventually featured many of the same features as Mikami’s PlayStation games from that time, such as the fixed camera angle feature in all its forms
7. Tormented Souls
“AM odern Love Letter to Horror of Yore”




A game’s modern design doesn’t necessarily mean it has to conform to current UI or gameplay standards. In the case of Tormented Souls , it’s a love letter to classic horror games, including the Unique puzzles Fixed camera angles are a given, as is the case with cameras
It’s a PS1-style horror game , essentially – not in graphics, but with literally everything else. The current graphics and moody ambiance create a similar atmosphere to the film The GameCube received the Resident Evil Remake
The game was heavily influenced by that game and its inspiration Alone in the Dark ) A clearer tone is desirable. Unlike the games of that period, this one is truly frightening and makes the experience all the more thrilling
If nothing else is more impressive, it’s the fixed camera angles
6. Paper Mario
Two-dimensional camera technology for capturing 2 DC haracters


The Nintendo 64. Developed numerous games that ultimately played a role in the development of many gamers ‘childhoods, particularly with the abundance of video games Super Mario Bros And Zelda Games that were available. The charming game is one of them Paper Mario
Playing this game involves you taking on the role of the main character Mario , but folded into a cute, origami version – as well as the rest of the Mushroom Kingdom And its inhabitants. It was a huge success and led to its own miniseries in the years that followed Mario Franchise
The camera in this game is centered on Mario, and it remains fixed at that point. The fact that the world is not 3D makes sense, which only enhances the cute and light-hearted vibe it provided
Players can enjoy playing platformer games more relaxed with this camera, as my aunt praises it
5. Devil May Cry
An Almost-Resident Evil Game




By now, we’re aware that it’s no secret Devil May Cry Was meant to be Resident Evil 4. Before the project disintegrated and became independent. It’s no wonder that certain traits have been inherited by franchises, such as the fixed camera angles
Playing as the iconic Gaming anti-hero , Dante, you Hack-and-slash Fighting demons is akin to throwing pizza slices, but Dante would still prefer to avoid the latter

Related
What are the top 10 Games that require a shift Work schedule?
While working shifts in video games may not be enjoyable, they do manage to make them addictive
It’s surprising how the Devil May Cry games Possess the ability to maintain fixed camera positions while still feeling fluid and easy to follow, particularly when not discussing subject matter Moving Cubes Room In Devil May Cry 3. )
It goes without saying that the unceasing action-packed adventure is incredibly entertaining, and luckily, players don’t have to struggle to defend themselves while fighting with their own camera
4. The Greek Pantheon of God of War
The Classic Games were captured by a Classic Camera


As the new God of War In recent times, games have been released with increased frequency Norse Mythology And a free-to-control camera. Nevertheless, in the games focused on the team sport Greek Pantheon , it can be easy to forget that they featured fixed camera angles
The camera can be tilted or shifted up, but it cannot rotate. It will usually switch between being in one location (such as in boss arenas) or becoming a part of the character, but that’s about it
There are no gamer in the world who is unaware of their identity until now Kratos Is (and, consequently, his) The Greek Disaster with a historical background It may surprise newcomers from the current games that they won’t be able to control the camera
However, the film is still a thrilling experience, with players showing little concern for the camera during the credits
3. Metal Gear Solid 3: Snake Eater
Big Boss is limited to watching What Kojima permits



Even though it’s the third part of the series Metal Gear Franchise Metal Gear Solid 3: Snake Eater Is a genuine follow-up to the series. It’s you who play it Big Boss Rather than Solid Snake
There are no issues with not knowing what’s going on in the story The tale is notoriously convoluted , even after going through a several-hour-long video that explains what’s going on. I am still unable to fully comprehend it, just like the camera is unsure of the player
The presence of a fixed camera in the game enhances stealth by motivating players to be constantly on guard. It is a known fact that the enemy could be in their corner
Or maybe Hideo Kojima Just wanted to make you laugh as we sit The ladder was relentlessly climbed for three minutes without stopping Without knowing when the end was near
2. Animal Crossing: New Horizons
That’s It, Two Angles


A fixed camera angle in games is exemplified by the game’s use of “false shot” to capture still footage Animal Crossing Series, with Animal Crossing: New Horizons Particularly being utilized in its latest form
In The complete range of Animal Crossing games is available , the camera is just slightly overhead of the player, allowing for a nice, sweeping view of your environment

Related
The 10 most Iconic Small Towns In Video Games
These video game towns, despite their small size and unremarkable nature, have become iconic
The camera’s tilt can be adjusted to improve its perspective, but it cannot be controlled by any other means. Can you tell me what It is? It’s just that simple
These games are widely recognized for their pleasurable atmosphere and soothing nature, making it unlikely to include any potential camera mistakes or nausea. The game is more enjoyable if the camera is fixed in one spot, and I wouldn’t want it to be any other way
1. Resident Evil
AC lassic blend of Survival Horror and Camera skills



The fixed camera in video games is undoubtedly the most infamous example Resident Evil Even though they’ve stopped using games, they still have a reputation for them
I played the first Resident Evil Game religiously growing up. The Spencer Mansion I have personal experience, but using these cameras can be life-altering
If you were able to unlock a door, only your identity would be revealed My love interest is either Jill Valentine, or she could be Chris Redfield You may not be able to hear the moans and groans of a nearby zombie, but you will nonetheless. You hear whimpering sounds towards you at the same time and immediately grab your pistol, ready to shoot without hesitation as you prepare to run around the corner and risk being bit
You are moving forward without any sound and with a frighteningly slow tension that is about to collapse onto you, there’s no mention of what this means
The game’s ability to incorporate minimal camerawork and a mechanic that would later become as well-known as the series is truly remarkable

NEXT
We are in Need of More Horror Games That reflect The norm
In the midst of a horror gaming boom, more developers should embrace the mundane